Class_name = "CStaticEmitter"
object_name = "Landing Fire"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\surf\LandingFire.epl",false
ImageAttr=128	//IA_NOCLIP | IA_NOMINPIXELS | IA_NOMINZ
visualradius=20

duration=15.0
//range=0.89,0.9
range=0.0,0.9
loop=false

destroy_pause=1
